alias_sqbr: (up and down)
[personal profile] alias_sqbr
I am teaching myself Blender for making game backgrounds and it is haaaaaaard. So hard. Like learning to draw all over again, or learning to use a new limb, all these new instincts I have to learn. Usually when I watch tutorials for things I spend a lot of time not really listening because most things are kind of obvious, but with this I appreciate everything being explained as slowly and carefully as possible(*). But every time I do another basic intro tutorial more of it is familiar. And I have started one of the actual game backgrounds! I have 3 walls and a sort of inset thing >.> (then I got stuck and decided to watch tutorials some more)

Luckily the plan is to paint over everything so it doesn't have to be pretty, just roughly the right colour and shape.

(*)And in that vein, am appreciating this course.

Date: 2015-07-26 02:17 pm (UTC)
sanguinity: woodcut by M.C. Escher, "Snakes" (Default)
From: [personal profile] sanguinity
Said f-list person had a bunch of tutorials about how to do it, and I got far enough to see for myself that there was space in the program's functions for vidding, but... yeah. I didn't have enough processing power to run Blender and a web-browser at the same time (so couldn't look at tutorials while I was using it); Blender would technically be a non-linear editor, which was a type I'd never used before, so I didn't even know what functions I should expect to see; and as we've both pointed out, vidding is not what it was meant to do, so there's very little opportunity to just poke around and try things and have them be even halfway relevant to the task. :-/

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