Journey

Nov. 13th, 2014 08:44 pm
alias_sqbr: the symbol pi on a pretty background (I like pi!)
[personal profile] alias_sqbr
Journey was as beautiful, subtle, and affecting as everyone told me it would be.

What noone mentioned was that it's a #%^%$ing jumping game.

An artistic jumping game where your characters floats across the screen aesthetically instead of coming to a neat halt where you want them to.

On the plus side it's all pretty easy, and there's usually a way to get yourself back on track without too much trouble. But some of the transendental beauty was definitely spoiled by me shouting "NO NOT THAT WAY" at the screen as the PC artfully floated down past gorgeous landscapes I wanted it going up. I am really quite remarkably bad at jumping games.

But I did finish it, and it's an amazing game, so chances are unless you are SUPERNATURALLY bad at jumping games you should be ok. Just accept that there are some cool look shiny things on hard to get ledges you're going to have to let go.

I haven't mentioned the plot because there isn't that much of one...basically you are a little robed figure going on a surprisingly emotionally affecting journey across different landscapes, facing different challenges. There's no fighting, just exploring and interacting and jumping. There's also the apparently EVEN MORE TRANSCENDENTALLY BEAUTIFUL option to connect to other players via the Playstation network, we don't have that set up and it was still pretty great.

NOTE: it's only on Playstation. 3+ I think. We got one as a media centre which is working pretty well apart from the inability to read subtitles on avis.

Date: 2014-11-14 01:44 pm (UTC)
hebethen: (Default)
From: [personal profile] hebethen

I AM A BAD READING COMPREHENDER, I think I saw "PS" somewhere in there and just assumed it was one of many platforms because everything has a PC port riiiiiiight?

I am so spoiled, haha. My Mac and Linux comrades do not have these luxuries :P

Date: 2014-11-14 02:10 pm (UTC)
hebethen: (Default)
From: [personal profile] hebethen

The website said it was because of an exclusivity contract with Sony that the devs signed because they needed money! Sounds Faustian doesn't it oooooo

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