Feedback as fannish currency?
Mar. 21st, 2013 07:35 pmI read Reposting and You – a fandom etiquette discussion and as with other similar posts I largely agreed with the basic premise (nb I don't feel like arguing about it with anyone either way), but was struck by the statement "feedback is the currency of fandom" and the assumption that people primarily create (or at least publicly post) fanworks in order to get feedback, and that a typical reaction to not getting "enough" feedback (where "enough" is of course very personal and depends on context) is to keep creating fanworks but to stop posting them publicly.
I'm not arguing that this isn't true for most fans, maybe it is. But it's not true for me, unless I'm misunderstanding the metaphor or something.
Before I begin: exceptions like me in no way invalidate posts like the one above, since their argument still works if a large but not overwhelming majority of fans react to feedback in the way they describe. I am inspired by such posts, not arguing against them :)
And now, a long ramble as I poke at my motivations for making fanworks.
So: like most fans I desperately crave positive feedback. If I don't get much I feel sad and discouraged, and if I get lots it encourages me to create and post more fanworks. The fact that fanworks get a lot more feedback than original ones is one reason I create less original works proportionally.
But I would say that overall my two main motivations for making fanworks are:
(a) making other people happy
(b) Feeling talented
In both cases, feedback (positive or otherwise) is a measure of the extent to which I have succeeded, not an end unto itself. (A third motivation is practice. This is one of the main ways I motivate myself to complete original works or obscure fanworks I know I probably won't get any feedback on)
I have never created fanworks to become popular, because for me "people whose fanworks I like" "people who like my fanworks" and "friends" tend to be largely separate groups, and crossing the streams does not always end well. I have made some wonderful friends through my fanworks, but I make a lot more through posts and comments etc.
I have sometimes used positive feedback from fanworks to FEEL popular/liked when I was feeling particularly lonely and depressed, but I usually ended up feeling dirty for spending so much effort getting praise from the teenagers who make up a lot of my fandoms. "Congratulations self, you impressed someone you're old enough to be the mother of" etc.
I have a lot of ISSUES around asking for/seeking out things. Maybe my reaction against the idea of fannish "currency" is a result of my quasi-socialist Christian guess-culture upbringing, which was all about putting others needs above your own. The idea of doing something for "money" is much less appealing to me than the idea of doing it for others, even if in both cases the underlying motivation is wanting to make myself feel good.
Like a lot of creators, I am constantly barraged by negative thoughts about how much I suck, how terrible the things I create are etc. Positive feedback reminds me that (a)I apparently don't TOTALLY suck and (b) That even if my work DOES suck it still made someone happy. But having been creating fanworks long enough to have a moderate feeling for my own abilities and other people's tastes, I need these reminders in general rather than on every work. And there is zero appeal to hiding my work away unless I think it's bad: then I would make less people happy! Also I sometimes cheer myself up by thinking "if it really is terrible it will make other artists feel better about themselves".
Being able to tell myself "there is at least one person out there who desperately wants THIS EXACT STORY/PICTURE and if you don't make it chances are noone else will" is incredibly motivating, I find it much harder to motivate myself to finish less unique works unless my muse is super insistent, I keep thinking "other people have already done this better".
I am one of those people who needs a prod to create things. I wrote one whole story from ages 16-28, and only started writing fanfic because I was friends with someone working on the AO3 and wanted to help out by beta-ing the posting template. Knowing that LITERALLY ANY FIC would do helped me get past my self consciousness, but I wasn't expecting any feedback beyond that (and now it is one of my most popular works lol)
If nobody comments on a work I think "EVERYONE HATES IT IT WAS TERRIBLE". But I think that if there was a popular website for art/writing where I got credit (I do like getting credit, I can't entirely articulate why) but nobody could leave comments I would crosspost there. I wouldn't post there exclusively, I do want SOME feedback, but as long I was getting my recommended intake of ego boo from Deviantart etc the knowledge that more people were able to access my work and were silently enjoying it would be gratifying. The couple of times I've come across people commenting on recs to my works rather than at the work itself I thought "Hey it would have been nice to hear that personally!" but mostly was just really chuffed to be recced.
Circling back to the post that inspired me: I am a little annoyed when people post my (sourced) art to tumblr, especially since I do have an art tumblr they could have reblogged. But I am mostly just really flattered! (But enough artists don't feel that way that posting without asking permission is still plenty rude)
When it comes to actual money my attitude is quite different. I haven't tried all that hard to make money from my original art but if someone sold (sourced and credited!) copies of it without permission and didn't give me a cut I would be PISSED OFF.
And...that's all I can think of to say! I have a feeling I've forgotten something, though. Anyway, if you got through all that: how do other people's reactions compare? I'm sure a lot of the people who subscribe to the "feedback is fannish currency" thing ALSO value making other people happy and reassurance that their work isn't terrible, so I'm not sure how unusual I actually am.
EDIT: Further thoughts (at 4am...) based on the comments:
First: not all feedback is positive! And nor should it be, in my opinion. So really what we're talking about here is positive feedback, and that unstated assumption should be made explicit *edits post*
Second: What exactly is "currency"? Actual money can be traded back and forth for almost anything. (Positive) feedback can only be given, not traded (I can't say "I got 100 kudos, if I give them to you will you write me a fic?") and the receiver has no control over what it's "spent" on (eg the positive emotional effects) nor can they save them for a rainy day etc.
Thinking about the "business model" I guess in this metaphor posting fanworks is like busking: you produce your work in a public place and hope random passers by will throw you some coins, but there's no guaranteed income. If a busker makes no money, or not as much as they can elsewhere, they will probably stop. Hmm. Ok, that makes sense, though I see myself more as...like, a public artist who does leave a hat out but isn't there purely to get paid (which is the approach my busker friends took, but they only did it as a lark). Does that work as a metaphor for other people?
I'm not arguing that this isn't true for most fans, maybe it is. But it's not true for me, unless I'm misunderstanding the metaphor or something.
Before I begin: exceptions like me in no way invalidate posts like the one above, since their argument still works if a large but not overwhelming majority of fans react to feedback in the way they describe. I am inspired by such posts, not arguing against them :)
And now, a long ramble as I poke at my motivations for making fanworks.
So: like most fans I desperately crave positive feedback. If I don't get much I feel sad and discouraged, and if I get lots it encourages me to create and post more fanworks. The fact that fanworks get a lot more feedback than original ones is one reason I create less original works proportionally.
But I would say that overall my two main motivations for making fanworks are:
(a) making other people happy
(b) Feeling talented
In both cases, feedback (positive or otherwise) is a measure of the extent to which I have succeeded, not an end unto itself. (A third motivation is practice. This is one of the main ways I motivate myself to complete original works or obscure fanworks I know I probably won't get any feedback on)
I have never created fanworks to become popular, because for me "people whose fanworks I like" "people who like my fanworks" and "friends" tend to be largely separate groups, and crossing the streams does not always end well. I have made some wonderful friends through my fanworks, but I make a lot more through posts and comments etc.
I have sometimes used positive feedback from fanworks to FEEL popular/liked when I was feeling particularly lonely and depressed, but I usually ended up feeling dirty for spending so much effort getting praise from the teenagers who make up a lot of my fandoms. "Congratulations self, you impressed someone you're old enough to be the mother of" etc.
I have a lot of ISSUES around asking for/seeking out things. Maybe my reaction against the idea of fannish "currency" is a result of my quasi-socialist Christian guess-culture upbringing, which was all about putting others needs above your own. The idea of doing something for "money" is much less appealing to me than the idea of doing it for others, even if in both cases the underlying motivation is wanting to make myself feel good.
Like a lot of creators, I am constantly barraged by negative thoughts about how much I suck, how terrible the things I create are etc. Positive feedback reminds me that (a)I apparently don't TOTALLY suck and (b) That even if my work DOES suck it still made someone happy. But having been creating fanworks long enough to have a moderate feeling for my own abilities and other people's tastes, I need these reminders in general rather than on every work. And there is zero appeal to hiding my work away unless I think it's bad: then I would make less people happy! Also I sometimes cheer myself up by thinking "if it really is terrible it will make other artists feel better about themselves".
Being able to tell myself "there is at least one person out there who desperately wants THIS EXACT STORY/PICTURE and if you don't make it chances are noone else will" is incredibly motivating, I find it much harder to motivate myself to finish less unique works unless my muse is super insistent, I keep thinking "other people have already done this better".
I am one of those people who needs a prod to create things. I wrote one whole story from ages 16-28, and only started writing fanfic because I was friends with someone working on the AO3 and wanted to help out by beta-ing the posting template. Knowing that LITERALLY ANY FIC would do helped me get past my self consciousness, but I wasn't expecting any feedback beyond that (and now it is one of my most popular works lol)
If nobody comments on a work I think "EVERYONE HATES IT IT WAS TERRIBLE". But I think that if there was a popular website for art/writing where I got credit (I do like getting credit, I can't entirely articulate why) but nobody could leave comments I would crosspost there. I wouldn't post there exclusively, I do want SOME feedback, but as long I was getting my recommended intake of ego boo from Deviantart etc the knowledge that more people were able to access my work and were silently enjoying it would be gratifying. The couple of times I've come across people commenting on recs to my works rather than at the work itself I thought "Hey it would have been nice to hear that personally!" but mostly was just really chuffed to be recced.
Circling back to the post that inspired me: I am a little annoyed when people post my (sourced) art to tumblr, especially since I do have an art tumblr they could have reblogged. But I am mostly just really flattered! (But enough artists don't feel that way that posting without asking permission is still plenty rude)
When it comes to actual money my attitude is quite different. I haven't tried all that hard to make money from my original art but if someone sold (sourced and credited!) copies of it without permission and didn't give me a cut I would be PISSED OFF.
And...that's all I can think of to say! I have a feeling I've forgotten something, though. Anyway, if you got through all that: how do other people's reactions compare? I'm sure a lot of the people who subscribe to the "feedback is fannish currency" thing ALSO value making other people happy and reassurance that their work isn't terrible, so I'm not sure how unusual I actually am.
EDIT: Further thoughts (at 4am...) based on the comments:
First: not all feedback is positive! And nor should it be, in my opinion. So really what we're talking about here is positive feedback, and that unstated assumption should be made explicit *edits post*
Second: What exactly is "currency"? Actual money can be traded back and forth for almost anything. (Positive) feedback can only be given, not traded (I can't say "I got 100 kudos, if I give them to you will you write me a fic?") and the receiver has no control over what it's "spent" on (eg the positive emotional effects) nor can they save them for a rainy day etc.
Thinking about the "business model" I guess in this metaphor posting fanworks is like busking: you produce your work in a public place and hope random passers by will throw you some coins, but there's no guaranteed income. If a busker makes no money, or not as much as they can elsewhere, they will probably stop. Hmm. Ok, that makes sense, though I see myself more as...like, a public artist who does leave a hat out but isn't there purely to get paid (which is the approach my busker friends took, but they only did it as a lark). Does that work as a metaphor for other people?
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Date: 2013-03-21 12:28 pm (UTC)part of what bugs me is that by "feedback" people mean "praise". they don't actually mean "what you really think". the term feedback is disingenuous. if people just came out and said "praise is fannish currency" it would be much more accurate and honest. it's not the way i deal with fandom, but i accept that people like to be told how good they are.
what i don't accept is this philosophy of essentially holding creativity to ransom for praise. or maybe just withholding it until a certain level of praise is achieved. that pisses me off.
either way the problem for me is that the currency isn't indicative of quality. it's only indicative of popularity. so to me it's useless.
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Date: 2013-03-21 01:32 pm (UTC)I've taken to hitting the kudos button on the AO3 when I a) finish a work and b) am happy to have done so - this feels to me like high fiving someone - a meaningless positive that acknowledges that fanworks don't spring fully formed from nothing. But I don't tend to leave comments for people I don't interract with in other places, because I generally don't have much to say beyond "I liked it. It was good." and other related inanities. I'm happy to leave such comments for friends - it makes me happy, because I feel that it makes my friends happy, and while I'm not invested in the happiness of randoms, I am invested in the happiness of my friends (which is in part part of what I see as the social contract of being friends - I acknowledge what you are doing, because you are my friend. 'Tis like going 'uh-huh' and 'hmm' to show that you are listening, but either don't have anything to add, or are restraining yourself from interrupting).
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Date: 2013-03-21 07:29 pm (UTC)no subject
Date: 2013-03-21 01:27 pm (UTC)The author of the OP you linked agrees that one of the reasons they want feedback is to hear "hey I liked your thing", and says that reposts will make artists/etc stop "creating", so maybe you are pointing to stuff that's going on in the comments?
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Date: 2013-03-21 07:44 pm (UTC)no subject
Date: 2013-03-22 12:00 am (UTC)no subject
Date: 2013-03-22 06:56 am (UTC)there was a post somewhere in the comments of which i had a discussion with someone about the practice of recing and how positive feedback as currency works in that sense. basically that most people are more likely to look at something that has more positive feedback or has been rec'd more widely than something else within the same fandom/pairing/etc.
it all comes down to popularity in the end. i don't mean that in a necessarily negative way. some creations are popular because they're very good. but many things are popular simply because they cater to a large and active fandom, or they're to do with the most popular pairing in a fandom, or they were rec'd by a BNF. so again the idea of a currency comes into play. as you said it's not a direct correlation with, say, money or even barter. it's more like the business concept of good will.
(also, sorry for taking over your comments section. *coff*)
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Date: 2013-03-24 05:39 am (UTC)And yes it is definitely a lot more to do with popularity than quality or anything like that. My random crappy doodles of Homestuck characters do a lot better than prettily drawn art for Magical Diary, for example, and I'm sure a lot of what Magical Diary feedback I do get is because I have also created for popular fandoms like Homestuck.
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Date: 2013-03-21 02:03 pm (UTC)no subject
Date: 2013-03-21 07:45 pm (UTC)no subject
Date: 2013-03-21 09:49 pm (UTC)I think the "feedback is fannish currency" metaphor is useful to a limited degree. It is useful as a method of pointing out to readers that, since fan authors don't get monetary compensation, they are owed something else instead; that feedback is a duty, not optional.
I think your point that it's harder to "get" that metaphor when one comes from a non-tipping culture is a good one.
The metaphor is less than helpful when it comes to the author point of view, because it gives a sense of entitlement; it encourages the practice of holding stories to ransom, which is a Bad Thing. And I agree with
I also agree with
There's been more than one case where I've seen a story recced by multiple people - so it's a popular story - and I've read the story and it was either mediocre or crap, so, yes, yes, popularity isn't an indicator of quality. Mind you, the thing that these mediocre popular stories seem to have in common is that they have good ideas, badly executed.
IMHO, anyone who has praise as a primary motivation for writing fanfic is never going to be a good writer, because they have no interest in improving their craft. Nothing wrong with having egoboo as a secondary motivation, but not as a primary one. Because one needs to write the story first and get praise for it afterwards.
What do I mean by that? It's bad practice to need praise while writing a story, because:
* it distracts you from concentrating on the story itself, from serving the story.
* it encourages you to second-guess your decisions.
* if you rely solely on praise as a motivation to finish, you won't finish, because people are fickle and unreliable; praise is not a sustainable thing.
For me, praise/feedback is a secondary motivation. The likelihood of feedback doesn't determine what I want to write, but it can influence what I want to write next, out of all the stuff I have ideas for.
Another factor is that the difference between zero and one is infinite. Zero comments/kudos on a story does make one feel unloved. But I find that just one positive comment is enough to make me feel okay, because, hey, there is someone out there who liked it, it now has a justification for existence, a justification more than solipsism. Anything more than that is gravy. So I look down at those authors who feel they need X number of reviews before they can continue. What egotistical greedy sods! Maybe it's my fanzine origins that speak, or the fact that I write gen (gen being by no means as popular as het), but I have the expectation that five responses is good, and more than five is lovely.
Likewise, yes, it can be helpful to have a cheerleader to encourage you while you are doing the actual writing, but surely you don't need more than one cheerleader at a time?
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Date: 2013-03-22 06:39 am (UTC)no. absolutely, adamantly, vociferously, no. i abhor that philosophy. creators are not owed anything by anyone. fandom is not (or certainly shouldn't be) transactional. (obviously there are exceptions, like charity auctions, etc.)
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Date: 2013-03-22 06:58 am (UTC)(nods)
I get what you mean, and I do actually agree. However... I think there are entitlement issues on both sides, and that's a problem. It's a problem if an author feels entitled to feedback (instead of being thankful for it), and it's a problem if a reader feels entitled to fic (instead of being thankful for it). I guess what I was attempting to say is that the "feedback as currency" metaphor was trying to address the reader-entitlement issue. It does it the wrong way, but at least it does try.
One of the many problems with it is that guilting people into giving feedback doesn't work, because guilt is a crap motivator.
Which is why the "fandom snowflake" challenge is so lovely, because it is full of positive vibes instead of negative ones.
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Date: 2013-03-22 07:03 am (UTC)that said, i don't believe an attitude of compulsory feedback is beneficial to anyone. like you say, guilt is a crap motivator. and it also tends to make people belligerent. me, for example. ;)
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Date: 2013-03-22 11:49 am (UTC)I'm with tree that feedback isn't a duty, except in the very broad sense of a thing it's good to try and do if you can for the greater good. I have no problem with lurkers, the only entitled readers who bug me are the ones who go "FINISH YOUR WIP ALREADY! THIS PAIRING SUCKS!" etc.
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Date: 2013-03-22 01:25 am (UTC)no subject
Date: 2013-03-22 07:13 am (UTC)no subject
Date: 2013-03-23 04:13 am (UTC)no subject
Date: 2013-03-23 12:45 pm (UTC)It has value, yes, but it doesn't have a price. It cannot be bought, and it cannot be sold. Indeed, if either is attempted, it loses all worth. Yet the word "currency" does imply a buy/sell transaction, which is the antithesis of what it actually is.
Perhaps a better word would be "karma". Feedback adds to fannish karma.
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Date: 2013-03-24 05:42 am (UTC)no subject
Date: 2013-03-22 11:59 am (UTC)Hmmm...I'm not sure I relate to fanworks quite the same way. I do use them as interaction sometimes, but a lot of the time it feels a bit...indirect? Like if I want to discuss meta or chat to people I do those things, fanworks are about capturing a story or idea rather than expressing it. Or something. *pokes at brain*
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Date: 2013-03-22 02:07 am (UTC)I'm not sure that I agree with this. Of course most people aren't creating in the hope that somebody will tell them what they made is flawed, but I don't think that "feedback" in this context is a straight-up synonym for "praise"? I think it's literally sending something out and having something else bounce back; a confirmation that what you said was heard, and has created some kind of ripple, a tiny change to the fandom landscape or conversation. I mean yes, you want that ripple to be positive, but -
If one person leaves a comment along the lines of "Oh my god this is amazing I'm in awe of your writing you're so great" and another person leaves a comment along the lines of "This was fun and I really liked that one insight into Character X, here are my related thoughts inspired by that", the first one is a lot more praisy, but the second one is a bigger thrill for me, because it suggests what I made doesn't stop short at the end of the story.
And if I see people talking about or referencing something I made somewhere else, especially if it's influencing another fanwork or some meta or squee or somebody's personal fannish engagement, that's an even bigger thrill.
Anyway, I think the points people are making about the usefulness and limitations of the currency metaphor are all good, so I have nothing in particular to add to that.
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Date: 2013-03-22 06:46 am (UTC)but the two examples you've given are both examples of praise. one is more detailed and invites a deeper level of discussion, but they are both positive. if creators really want feedback as opposed to praise then they have to be willing to accept the possibility that "somebody will tell them what they made is flawed".
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Date: 2013-03-23 02:41 am (UTC)no subject
Date: 2013-03-22 12:06 pm (UTC)Certainly the reward from positive feedback is not directly proportional to it's positivity. However, while the value (or lack thereof) of unambiguously negative feedback like "This sucks!" is a whole other fannish argument I don't feel like getting into, I'm pretty sure it's not what people mean by "feedback is fannish currency". Which is why I wanted to explicitly exclude it.
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Date: 2013-03-23 02:27 am (UTC)no subject
Date: 2013-03-22 08:00 am (UTC)AO3's kudos button is good too, for if I liked the story but it didn't inspire enough of a reaction for me to comment, as well as for when I'm in a hurry or brain-scattered. But I find myself much happier to comment on AO3, even with the kudos button as an alternative, than on a fic posted on the journal of someone I don't know.
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Date: 2013-03-22 12:26 pm (UTC)no subject
Date: 2013-03-29 05:51 am (UTC)Being able to tell myself "there is at least one person out there who desperately wants THIS EXACT STORY/PICTURE and if you don't make it chances are noone else will" is incredibly motivating, I find it much harder to motivate myself to finish less unique works unless my muse is super insistent, I keep thinking "other people have already done this better".
Yes. As you say, I really like feedback to tell me that I was able to reach that handful of people that desperately wanted that particular fic, and also there's a part of me that desperately wants to sucker people into liking the things that I like to write. Feedback is concrete evidence that I am reaching an audience, which is the part I really care about.
no subject
Date: 2013-03-29 05:52 am (UTC)no subject
Date: 2013-04-08 09:45 am (UTC)no subject
Date: 2013-03-29 04:34 pm (UTC)I write fanfic because it's a compulsion. I've been writing for a little less than two years now and I consistently get less hits/kudos than other people. I really try not to compare myself to other people, but one of the reasons I write stories is in attempt to connect with other people and if they aren't responding, I feel like a failure.
Sometimes I find it incredibly liberating to write stuff I know people aren't even going to read and other times I ask myself, why bother.
I have only recently gotten into fandom (in the last two years). I've been on the internet a long time. I don't have this naive notion (and I really think it is a naive notion) that you have control of anything once you post it on the internet. I don't trust FB. I rarely lock entries on LJ/DW because of this also. If I don't want something spread around the internet, I don't post it on the internet.
So, um, these are my disjointed thoughts about feedback and spreading things around on the internet.
(here via
no subject
Date: 2013-04-08 09:58 am (UTC)I try to remind myself that if I'm getting any (positive) feedback at all that means I'm connecting with some people, and remember how many relatively unpopular works I've gotten enjoyment from myself. The world needs little indie authors like us as well as the BNF blockbusters :)
Anyway, good luck and keep writing!
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Date: 2013-04-10 01:39 am (UTC)I am currently signed up for a BB fest and I'm seriously considering pulling out. I am afraid the pace I'll need to keep for it will kill me and stress me out. I don't see a benefit to writing a long story that is not the juggernaut pairing when the market will be flooded. Gee, the more I think about it, the more I think it's the right thing to pull out and write at my own pace.
I just did a remix fest and got great feedback from the people who left comments, so that was definitely worth it.
LOL. Go indie authors!
Thanks. No worries on that front. I might take little breaks, but I love writing stories. I just got a plot bunny from a little seventeen minute vid that is in Portuguese. So cute!
no subject
Date: 2013-03-29 06:43 pm (UTC)But. I write because canon makes me think, and my form of engagement is to write. There might be an intermediary of someone else's prompt or idea, but the basic motivator is canon. I keep writing because of the discussions that happen in fannish communities, which can happen in feedback, but more often happen elsewhere. No community, no discussion, I usually run out of ideas and move on.
I don't anticipate future feedback at all when I'm writing, and wouldn't stop writing from lack of feedback as long as the character and meta discussions I crave are still happening.
no subject
Date: 2013-04-08 10:03 am (UTC)I've drawn lots of fanart that I know may well be never seen by any other fans of the relevant tiny canon, but I just needed to get the idea out of my head. And...hmm....yes I guess having an active (and idea generating) community is necessary for me to feel inspired create a significant number of works for a fandom, though it's far from sufficient.
no subject
Date: 2013-03-30 03:17 pm (UTC)But with fic/meta/art, most people will be less enthusiastic about creating and also sharing what they've created; coding things take time, writing meta takes time, formatting your art takes time, and if you feel like all of this disappears into a vacuum, well, I think a lot of people lose their motivation when that happens. Enthusiasm is contagious. Think about all the fandoms people have fallen into because their friends squee about it - I mean, we're all here because we stumbled across this amazing thing where others are as engaged with our favorite characters/stories as we are. And that's what keeps most of us around, the interaction, the exchange of ideas, talking about the things that we love.
So, our motivations to be in fandom are complex and varies from person to person, just like the motivations for creating and sharing things vary, but I definitely see the value of feedback and I get where the term "fannish currency" comes from(also not a fan, I prefer "lifeblood"). Nobody's entitled to feedback, but whenever I'm mentally in a place and have the energy to do so, I always leave a little something when I see fanworks enjoy. They've made me happy and I like to let them know and maybe make them smile in return; but if that wasn't the case, I'd still leave feedback because imo feedback is one of the things that makes the fandom go 'round. And not just to encourage the creation of more fanworks, but also for other fandommers, because it's always nice to know we're not alone in this. When I stumble across some thing I really enjoy, or if someone's written a post raising interesting points, I always browse through the comments afterwards; it's like walking in on the coolest parties where the entire room is just filled with people who had a response to the same thing you did, maybe even some interesting insights or just that good old infectious enthusiasm, and how cool is that? Fandom wouldn't have held the appeal that it does if I was fine loving my shows/books all by my lonesome ;)
no subject
Date: 2013-04-08 10:08 am (UTC)no subject
Date: 2013-04-03 06:37 pm (UTC)As a writer I love getting feedback, not solely for my ego (but let's face it, who doesn't enjoy knowing that a story you wrote meant something to someone else) but because that connection, that communication, can lead to so much more. Friendships, for one thing. That's how I've met some of my closest friends in fandom, because they left feedback and we got to talking and it grew from there. It's also resulted in plot bunnies that inspired me to write other stories. That's what I value, that's the currency for me: the give and take, the discussion. That's one reason I'm not a huge fan of the kudos button. It's nice to get kudos, but it's not the same as a comment - you can't engage a kudo in discussion. :) Obviously not all comments lead to great discussion or new friendships, but they can. And that is a tremendous thing.
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Date: 2013-04-16 10:36 am (UTC)I like the kudos button because sadly I'm often not up to discussion and at least this way I can leave SOME feedback. I usually read fic when too tired to think clearly, and if I was to leave a comment (which i don't always have the energy to do) it would just be a brief "I liked this!".
But yes, I have had some really lovely conversations in the comments sections of fanworks when I was more awake, both as creator and consumer.