Swancon 2016: everything else!
Mar. 31st, 2016 11:00 pmThings I was recced:
The Swancon community is apparently 37% male, 50% female and 13% non binary. The registration table this year offered neat little pronoun stickers to put at the bottom of your badge and there were unisex toilets.
Stirfire Studios ran a demonstration of a game they're writing for the HTC Vive Virtual Reality headset/controller, I was one of a long line of people who got to play it for a few minutes. It was SUPER FUN, very immersive. They got me to stay in my wheelchair to see how well that could work, the answer being "not very well" (I couldn't reach anything high up) but that was fine just for playing around. Also I was longer at the front than the system expected so I banged my footplate into a wall before the "stop walking!" warning grid came on. I've had a few interesting conversations with them about accessibility, am curious to see where that goes.
I only stayed for the very beginning of the masquerade and had no costume but everyone else looked great.
I did a clay animal making activity in the family room which was HEAPS of fun, I was a sought after artisan of little eyes since the children had trouble making them neatly.
Non Violent Video Games
So You Want To Make A Video Game
( Various Jane Espenson notes, Science Doesn't Work That Way, Trailer Park, Queer characters: Tokenism, realism and support )
- Little Witch Story and it's creator's twitter
SnowMcNally.
- Vampire Saga hidden object game
- Space Team cooperative game.
- Daniel De Lorne Local author of m/m vampire romance
The Swancon community is apparently 37% male, 50% female and 13% non binary. The registration table this year offered neat little pronoun stickers to put at the bottom of your badge and there were unisex toilets.
Stirfire Studios ran a demonstration of a game they're writing for the HTC Vive Virtual Reality headset/controller, I was one of a long line of people who got to play it for a few minutes. It was SUPER FUN, very immersive. They got me to stay in my wheelchair to see how well that could work, the answer being "not very well" (I couldn't reach anything high up) but that was fine just for playing around. Also I was longer at the front than the system expected so I banged my footplate into a wall before the "stop walking!" warning grid came on. I've had a few interesting conversations with them about accessibility, am curious to see where that goes.
I only stayed for the very beginning of the masquerade and had no costume but everyone else looked great.
I did a clay animal making activity in the family room which was HEAPS of fun, I was a sought after artisan of little eyes since the children had trouble making them neatly.
Non Violent Video Games
So You Want To Make A Video Game
( Various Jane Espenson notes, Science Doesn't Work That Way, Trailer Park, Queer characters: Tokenism, realism and support )