I have been feeling a little down about having so many ongoing game projects and so rarely making any progress, but today was good for all of them!
Copper Rose aka the f/f vampire dating sim: Had a very productive conversation with co-writer a few days ago, since then have had a bunch of Inspirations and sent her long rambly emails she will hopefully find inspiring and not overwhelming. She's currently in crunch mode for an actual paying writing gig so veers between "no time for Copper Rose" and "please distract me" and is only up for planning, not writing, but we've been hammering out lots of world building, plot and characterisation details.
Marathon Twine Game aka the SUPER SECRET FFA PROJECT (not actually that secret): just saw my cowriter make a comment about working on stuff I sent them a different long thinky email about, hooray! Have I mentioned Marathon here? It's a 90s FPS with some very cool plotting, mostly in text based terminals. You can also just read the terminals separately
if you don't want to play/watch a Let's Play. FFA has a small but evangelical group of Marathon fans who sucked me into it by talking about it's cool morally ambiguous AI, who is indeed very cool. I made an off hand remark about how it would be cool if there was a Twine version putting the terminals in context and then ended up coding one, and another anon agreed to help me out with the text *waves*
SOON remaster aka that time travel game I actually finished
but only by massively cutting corners: finished another sprite! I'm redrawing all the art and it's slow going since I want to make sure everything is consistent and pretty as opposed to the very rough quality of the original game, and I have to be in just the right mindset.
Northanger Abbey the dating sim aka exactly what it sounds like: continued adapting the text! I overdid this for a while and needed a break, today's the first time I've done any in ages. They have just arrived at the Abbey. Still not sure how well I'll be able to make the original sections mesh with the adapted parts but will cross that bridge when I come to it!